Golf Terms
Used
You keep hearing golf terms used at work
and at parties. The only one you recognize is the term
"fore". Look out for the approaching ball!
Man-In-A-Hurry.com wanted to help you become
familiar with the golf terms as a way of saying thank you for
visiting with us.
You may just decide to join the millions of
golf players worldwide with a little knowledge to make you feel
comfortable to take the next step. The Beginner's Guide to Golf may be all you
need to get started on the right track the first time.
Do make sure you check out our golf
stretches for back and biomechanics
of golf web pages to incorporate these two important
elements into your plans to take up golf. They will help you
reduce the chances of injurying yourself as well as help you
improve your chances of becoming an above average player.
Golf
Terms:•Ace - a hole in one.
•Address - the position taken by the player
when setting up to play a stroke.
•Albatross - three strokes under par on a
hole.
•Alignment - position of the body in relation
to the target.
•Approach shot - a shot played to the
green.
•Apron - grass area, immediately surrounding
green.
•Arc - the swing of the clubhead.
•Away - player farthest from the hole.
•Backspin - reverse spin which causes the ball
to stop quickly when it lands.
•Backswing - movement of the club away from the
ball to the top of the swing.
•Birdie - one stroke below par for a hole.
•Bogey - one stroke over par on a hole.
•Break - the amount a ball will deviate from a
straight line on the putting green.
•Bunker - depression in the ground, usually
filled with sand.
•Buzzard - two strokes over par.
•Caddie - someone who to carries a player's
clubs and gives playing advice.
•Chip shot - short, low running shot played
from off the green.
•Clubhead - part of the club that strikes the
ball.
•Cup - hole in putting green.
•Divot - piece of turf taken out of the ground
when striking the ball.
•Dogleg - a fairway that runs straight and then
bends to the left or the right.
•Down - a term meaning a player is behind in a
match.
•Double bogey - two strokes over par.
•Double eagle - three strokes under par.
•Downswing - movement of the club from the top
of the backswing to the ball.
•Drive - a shot hit from the tee, usually on a
par four or five.
•Driver - number one wood; the club with the
least loft, hits the ball the furthest.
•Eagle - two strokes below par on a hole.
•Even - all even or equal in a match.
•Fairway - the mown area of the course between
the tee and the green
•Flag - marks spot on green where cup is
located.
•Follow-through - the final part of the swing
which occurs after impact
•Fore - a warning shouted to players ahead to
warn them of an approaching ball.
•Four - maximum number of players allowed to
play golf in one group.
•Green - the putting surface or the closely
mown area around the hole.
•Grip - the position of the hands on the club.
Also known as the handle of the club.
•Handicap - the number of strokes a player
receives to bring their score down to par
•Hazard - any bunker or water hazard
•Hole - a 4 1/4 inch diameter hole cut in the
putting surfaces.
•Honor - the privilege of hitting first off the
tee.
•Hook - shot that bends from right to left.
•Interlocking - hooking the index and little
finger together on the club.
•Iron - metal-headed club
•9 Iron - iron used to hit the ball high and
short
•3 Iron - iron used to hit the ball longer but
is not very accurate
•Lie - the manner in which the ball is lying on
the grass.
•Line - the preferred direction of the
shot.
•Links - a seaside course.
•Major - a term applied to the four biggest
championships in gold: the Masters, the British Open, the
United States Open and the United States Professional Golfers'
Association Championship.
•Out of bounds - stroke penalty and replay from
same spot.
•Overlapping - grip where the little finger
lays over the index finger.
•Par - the normal amount of strokes required
for a good golfer to play a hole.
oPar is generally set according to length in
yards. A par three is never longer than 250; par four is for
holes between 251 - 475; and par five is for 476 yards or
longer.
oPar is determined by adding a 2 putt to the
number of hits it takes to reach the green
•Pin - another name for flagstick.
•Pitch - short, high shot to the green.
•Punch - shot which flies low to the
ground.
•Putt - shot played with a putter on the
green.
•Putter - a straight-faced club used on the
green.
•Rough - long grass.
•Run - the distance the ball travels along the
ground.
•Sand wedge - heavy, soled club used to play
out of bunkers.
•Scratch - term given to someone with a
handicap of zero.
•Short game - those shots played around the
green.
•Slice - shot which bends drastically from left
to right.
•Sole - bottom of club
•Stance - the placing of the feet when
addressing the ball.
•Stymie - ball lying directly in line of putt
of another.
•Swing - the entire action taken when hitting
the ball.
•Tee - peg used to raise the ball above the
surface of the teeing ground.
•Teeing ground - the area from which the first
shot is played on a hole.
•Top shot - shot which catches only the top
half of the ball.
•Trap - another expression given to a
bunker.
•Up - being ahead in a match
•Waggle - movement of the clubhead prior to the
swing.
•Wedge - lofted club designed for pitch
shots.
•Winter rules - the privilege of improving the
lie of the ball on the fairway.
•Wood - woodenheaded clubs; hits ball longest
distance.
•Yips - a nervous condition of twitching in the
hands and wrists. It plagues golfers particularly on putting
greens.
•Ball hit in water - stroke penalty, play from
2 club lengths where the ball went in.
Basic Rules:
•No Penalty: Free
DropShots coming to rest in the conditions listed
here are beyond your control and therefore do not result in
penalties. If you find yourself in these situations you may a)
hit the ball as it lies or b) seek relief, which is a free
drop.
1.ground under repair
2.staked trees or shrubs
3.sprinkler head used for course watering
4.casual water from rain or sprinklers
5.holes made by burrowing animals
•One Stroke
Penalty1.lost ball - one that cannot be found
within 5 minutes. "Drop" another ball the point from which your
original ball was hit, or return to the tee if originally hit
from the teeing areas.
2.out-of-bounds ball - one that has gone beyond
the white stakes placed on the perimeter of the golf course. Go
back to the spot from which the ball was hit and drop it, or
re-tee.
3.direct water hazard - water that runs across
the fairway (yellow stakes mark).
4.lateral water hazard - water that runs
parallel to the fairway. (red stakes mark).
5.unplayable lie - any shot you consider
unplayable.
6.accidental moving of ball - occurs when a
ball moves from its original position because a player
accidentally touches it.
7.Whiffing - happens when you attempt to hit
the ball, but no contact is made.
•Two Stroke
Penalty1. Grounding the club in a hazard.
2. Hitting the wrong ball.
3. Hitting a ball or flag on the green.
4. Requesting Assistance. (what club to use,
etc.)
•Disqualification1.Hitting the wrong ball
and not correcting the error prior to the next teeing off.
2.Making an error in scoring, assigning a lower
score than you earned to any hole.
BASIC
ETIQUETTE:(Unwritten courtesy rules of the game)
•Play honestly. (You are your own
official.)
•Tee off on time
•The first player to tee off on a hole is the
player with the least strokes on the previous hole
•Order of Play on Fairway
1.golfer farthest away from hole hits
first
2.all others stay behind hitter
3.everyone walks on toward own ball
•Order of Play on Green
1.all on green first
2.longest putt
•Tend the flag as a courtesy to group (ask
first)
•Never step in line of partner’s putt or allow
shadow to cross path of putt.
•Play without delay
•Allow a faster group to play through
•Before putting place your clubs on the side of
the green closest to the next tee box to facilitate faster play
and allow the group behind you to take their approach shots
sooner
•Record your scores on next tee
•Yell "fore!" if your ball may be dangerous to
others
•Replace all divots and lift ball marks on the
greens
•Rake all bunkers / sand traps
•All golfers should be quiet while a player is
hitting
•Do not take golf carts or bag of clubs on the
greens
•Many golf courses have a maximum 10 hit rule
per hole (after 10 hits the ball is picked up and carried to
the green where the golfer may practice putt but the score for
the hole will be 10)
•Many golf courses require appropriate clothing
and may have their own additional course rules to follow
Now that you know the Golf Terms, Basic
Rules and Basic Etiquette; it's time to do your homework
to make sure you purchase the right golf equipment and
don't forget the two important elements, golf
stretches for back and biomechanics
of golf
You will be glad you didn't forget when you
realize that biomechanics principles will play an important
factor in deciding what type of equipment is best suited for
you.
How about playing free golf?
Get out there and make it happen. It's no
telling what kind of great opportunities playing golf may
create for you.
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